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"Old"-style music glitches after battle in Twinion

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Jair

When using the "old" music, after any fight in the Reservoir I find that the regular map music is replaced with the intense music that's normally reserved for difficult/major fights. This happens consistently when I finish a fight in that area. I have no such issue that I'm aware of when using the new soundtrack.

ZaneDubya

This is interesting... I'll take a stroll through that area and see if I can replicate this. I've opened issue #841 to track this. Thanks for reporting all these issues!

ZaneDubya

Jair - is the music you're hearing the one that has a main melody played by a synth flute with synth horns in the playing triplets in the background?

Edited Sep 2, 2020

Jair

I'm uneducated when it comes to music but the music I'm referencing starts with a loud and intense synth horn blast and what sounds like some synth bells. In the original game, the music that played in The Reservoir was the same as the dungeon entrance's music.

On a related note, what I've found is that whatever music is playing when I enter any area is the music that will persist even on area transitions. So this intense music will continue if I leave the reservoir, but if I have just entered from the dungeon entrance then I will be hearing the calm music from the entrance area instead. Once I have entered and exited combat, the track will change.

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