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Disconnected Ally + Fleeing Enemy = Stuck Game

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Grace

Hail! My party member had a disconnection just as the last enemy in an encounter ran away, which led to me getting trapped on the battle screen with the only escape being to close the game. It doesn't seem like it could be a common issue, but it may be worth looking into.

ZaneDubya

Thanks so much Grace! I'll try to replicate that in the dev environment and get back to the server with a fix asap.

ZaneDubya

Update 1: I received the crash report from your party member's client, and I have addressed what caused that crash (I think!). Now on to your combat hang issue...

ZaneDubya

Update 2: I think I've fixed the disconnect bug! Although I do not encourage you to try to test it any further - I'd much rather you enjoy the game - please let me know if anything similar happens.

Meanwhile, I obviously need to fix up the font that is used for the headers in this game. It's the original Yserbius font - which I like - but it obviously wasn't meant to be used in all the places that I'm employing it.

Grace

Thank you very much! I will keep an eye out for any other issues.

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