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Another crash, another fix.

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No new YsBuffSystem crashes in the past 2 days (hooray!)

But I did see an interesting crash occur when one player moved between game modes - for some reason, the UI was starting to build itself before all the controls had been added, and this caused the game to shut down.

I can see exactly the line of code that caused this issue, and will have a fix in later today.

Sorry for the turbulence folks, but there's clear skies ahead.

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