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Notes on Update 180

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ZaneDubya

Update 188 adds these features and fixes these bugs:

* Revises stat maxes (see the bulletin board "How to max your statistics" for more information on this change).

* Rethemes the Tavern to lighter colors.

* Saves player positions in the dungeon when the server shuts down, so long as players have teleported out.

* Exit sign now returns you to the Gallery instead of logging you out.

* Adds support for the rune prism.

* Adds a list of players to the map window (under the "View Others" button).

* Fixes a bug for party followers attempting to heal after wading through the river of eternity.

* Fixes buggy resurrection messages.

Zoom

Awesome Job!

Zoom

ZaneDubya

Thanks Zoom

ZaneDubya

Later today I'll be pushing Update 189, which includes improvements to combat and chat and includes important support for in-game guilds:

* You'll now see the amount of damage and healing done directly over character tiles, both in combat and while exploring the dungeon.

* The tile of the character currently acting in combat will be highlighted.

* There is a new global chat channel, which you can use to ask for help with quests and look for groups.

* I've added chat window tabs in both the tavern and dungeon. One of the only complaints I had about the original game was how easy it was to lose track of who was talking when exploring the dungeon and in combat. With chat tabs, you'll always be able to focus on conversations in the dungeon, within a map, and from your party, guild, and the new global chat channel.

Behind the scenes, I've also added a lot of chat message improvements that will help with the next big feature on my roadmap: support for in-game guilds, with rosters, titles, and guild-only boards.

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