Azameth | Feb 8, 2020 | A feature that would likely be helpful (Which has already been applied to the player-side, which I find incredibly helpful) would be to see status effects that enemies are under the influence of. Whether it be Poison, an Aura spell, or even Petrification, it would add a new level of strategy to the game as players could see not only their own status effects, but others that enemies have been affected with as well. Note: I do not ask for everything to be revealed, for example I don't expect equipment details and the like, just what an enemy "visually" would have that the player would be able to identify. - Aza |
ZaneDubya | Feb 9, 2020 | I like this! And I think it would be doable with some effort. I'll add this to the list of issues. Thanks! |
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