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There's only one target

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Argh!!!

I'm playing solo, and every time I cast Shield, I have to choose a target. Obviously, I choose myself, as I'm the only option.

Same with attacking: if there is more than one target, by all means, I need to choose, but if there is only one, why do I have to move the mouse and click again?

It would be nice to remove this redundant mouse click when there is only one target.

ZaneDubya

This is a great idea! It would also require a bit of work to implement, because the routine behind 'controlled' players requires an explicit target. Not that that's impossible - just letting you know that this isn't quite as simple as it sounds.

I'm not currently spending a ton of time on development - work still has me crushed - but I'll keep this in mind when I return to the dungeon.

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